Voxit Craft is a Minecraft clone written in C++ and OpenGL.
Ever since I worked on my Voxel Modeling Software I had a scratch to craft myself a Minecraft clone for fun.
I started off in Unity and got quite far, but with the lack of support for multithreading, I decided to scrap it and start again in C++.
It was a tough few weeks but it was a lot of fun to code it and gave me more of an understanding on how to structure multithreaded games, managing memory and how the insides of Minecraft work.
Below is a bunch of features I added.
The source code for Voxit Craft can be found on my Github here.